Computer Graphics and Visualization Lab

Computer Graphics and Visualization Lab

University of Hong Kong

Computer Graphics and Visualization

CGVU Lab, led by Prof. Taku Komura, belongs to the Department of Computer Science, the University of Hong Kong. Our research focus is on physically-based animation and the application of machine learning techniques for animation synthesis.

group.png poster

Meet the Team

Principal Investigator

Avatar

Taku Komura

Professor

Physical Simulation, Character Animation, 3D Modelling

Research Staff

Avatar

Floyd M. Chitalu

Senior researcher, since Nov. 2022.

Physical Simulation

Avatar

Yinghao Huang

Postdoc, since Aug. 2023.

Human Pose Estimation, Human Motion Generation

Avatar

Chen Peng

Postdoc, since Sep. 2023.

Physically-Based Animation, Fluid Simulation

Graduate Students

Avatar

Linxu Fan

PHD, since Nov. 2019.

Physical Simulation

Avatar

Zhiyang Dou

PhD, since Aug. 2020.
Co-supv. by Prof. Wenping Wang.

Character Animation,
Geometric Computing

Avatar

Dafei Qin

PhD, since Sep. 2020.

Facial Animation, Neural Rendering

Avatar

Mingyi Shi

PhD, since Nov. 2020.

3D Human Moton, Generative AI

Avatar

Jintao Lu

PhD, since Sept. 2021.

Human Scene Interaction, Motion Control

Avatar

Huancheng Lin

M.Phil., since Sep. 2022.

Physical Simulation

Avatar

Kemeng Huang

PhD, since Sep. 2022.

Physical Simulation, High Performance Computing

Avatar

Wenjia Wang

PhD, since Jan. 2023.

3D Reconstruction, Human Pose Estimation, Human Motion Generation

Avatar

Zhouyingcheng Liao

PhD, since Jan. 2023.

Neural Cloth Simulation, Character Animation

Avatar

Xiaohan Ye

PhD, since Sept. 2023.

Physics Simulation, Motion Control

Avatar

Yuke Lou

M.Phil, since Sept. 2023.

Motion Generation

Research Assistant

Avatar

Leo Ho

Research Assistant, since Aug. 2023.

Digital Humans, Motion Synthesis

Avatar

Xinyu Lu

Research Assistant, since Sep. 2023.

Physically-Based Animation, Simulation

Recent Publications

Quickly discover relevant content by filtering publications.
Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction

Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction

As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based on the background environment context, which can not tackle the problem of the torso, limb, hand or face distortion caused by perspective camera projection when the camera is close to the human body. The naive focal length assumptions can harm this task with the incorrectly formulated projection matrices. To solve this, we propose Zolly, the first 3DHMR method focusing on perspective-distorted images. Our approach begins with analysing the reason for perspective distortion, which we find is mainly caused by the relative location of the human body to the camera center. We propose a new camera model and a novel 2D representation, termed distortion image, which describes the 2D dense distortion scale of the human body. We then estimate the distance from distortion scale features rather than environment context features. Afterwards, We integrate the distortion feature with image features to reconstruct the body mesh. To formulate the correct projection matrix and locate the human body position, we simultaneously use perspective and weak-perspective projection loss. Since existing datasets could not handle this task, we propose the first synthetic dataset PDHuman and extend two real-world datasets tailored for this task, all containing perspective-distorted human images. Extensive experiments show that Zolly outperforms existing state-of-the-art methods on both perspective-distorted datasets and the standard benchmark (3DPW).

Isotropic ARAP energy using Cauchy-Green invariants

Isotropic ARAP energy using Cauchy-Green invariants

Isotropic As-Rigid-As-Possible (ARAP) energy has been popular for shape editing, mesh parametrisation and soft-body simulation for almost two decades. However, a formulation using Cauchy-Green (CG) invariants has always been unclear, due to a rotation-polluted trace term that cannot be directly expressed using these invariants. We show how this incongruent trace term can be understood via an implicit relationship to the CG invariants. Our analysis reveals this relationship to be a polynomial where the roots equate to the trace term, and where the derivatives also give rise to closed-form expressions of the Hessian to guarantee positive semi-definiteness for a fast and concise Newton-type implicit time integration. A consequence of this analysis is a novel analytical formulation to compute rotations and singular values of deformation-gradient tensors without explicit/numerical factorization, which is significant, resulting in up to 3.5x speedup and benefits energy function evaluation for reducing solver time. We validate our energy formulation by experiments and comparison, demonstrating that our resulting eigendecomposition using the CG invariants is equivalent to existing ARAP formulations. We thus reveal isotropic ARAP energy to be a member of the “Cauchy-Green club”, meaning that it can indeed be defined using CG invariants and therefore that the closed-form expressions of the resulting Hessian are shared with other energies written in their terms.

Contact

  • CYC Building, the University of Hong Kong, Hong Kong,